![]() And ground myself in something that says to me: ‘Ok, now I’m engaged, now here’s something special’. “I think computer graphics today are so incredible, so able to take you somewhere, that I think as humans we have a feeling that somehow before you take me there, I need to ground myself. “I think to some extent, and this may seem a little crazy, my feeling is that it’s a little bit like taking a rollercoaster ride,” he says. Dinosaurs and Talking Kettles Chris Pratt as Owen with director JA Bayona and an animatronic Blue. ![]() During a visit to Pinewood Studios where Fallen Kingdom was filmed, Scanlan tells FANDOM why practical effects are still relevant in the digital age. Indeed, he’s more in demand than ever, heading up the creature design team on the new Star Wars trilogy and already locked in to work on the next Jurassic film. While there’s been a tendency in recent years to go all-out when it comes to CGI, the Jurassic franchise is paving the way for a major return to good old-fashioned practical effects.Ĭreature Designer on Jurassic World: Fallen Kingdom, Neal Scanlan, has years of experience working in creature design and special make-up effects and is convinced that practical effects are here for the long haul. ![]() But if we’ve learned anything from all-CG renderings of villains - the likes of Justice League ’ s Steppenwolf, Doomsday in Batman v Superman and even good old Thanos in Avengers: Infinity War - it’s that nothing can replace an actual physical manifestation for actors to interact with. As technology advances, more and more movies continue to go heavy on the digital special effects. ![]()
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